Whatever Next!
1989
Published by Living and Learning, The Learning Ladder
This is a kids' party game. Players roll the die and move their pieces along a colourful track. If the space a player lands on is green, nothing happens. If it is purple, the player draws a 'chance' card, which may move the player forward or backward. If the space is red, the player draws a red "Can you..." card, and tries to do the action - e.g., hum a tune or roll the die and blink the number of times shown. If it is blue, the player draws a blue "Pretend" card and tries to do the action listed on the card - e.g., pretend to play the violin, to be a dead fly, or to be a ghost. If the player manages to do the red or blue action, he/she moves forward two spaces. The first player to reach the end of the board is the winner. Contents: 1 game board, 1 die, 118 cards (the red and blue ones each show one easier and one harder option), 6 player pieces.
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