Herocults
1990
Published by Falomir Juegos
Categories
Mechanics
Description
In this fantasy game, one of the players take the role of the master, whose task is to prepare the game distributing several flagstones (which triggers different events when a hero stumbles upon them) and placing and later controlling the evil characters through the different halls and corridors of the board. The other players receive a "route card", which details the path their hero must follow through the game. The first to complete his route wins the game. An obvious HeroQuest knock-off with a different interesting combat mechanics.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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