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Force of Fiction

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Force of Fiction

Force of Fiction

2011

Designed by Trevor Cram

Published by (Self-Published)

Description

2-4 players take turns influencing a central character in an attempt to end each chapter of her life to their advantage. The several mechanics that drive the game; playing color-based scenery cards in connection to her location, drawing tokens with positive or negative words on them, and taking 'characterized' actions -will all be used by the players to tell the story as it happens. Whichever player's decisions had the strongest influence on the story, wins!

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Game data sourced from BoardGameGeek, used under their API terms.