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Squeeze

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Squeeze

Squeeze

1984

Designed by Christian Freeling

Published by (Web published)

Description

Squeeze and its twin game Swish are non-mancala bead capture games. They are played on a base-5 hex hex board divided in a 37-cells inner area and a 24-cells edge. One player makes an initial setup with three 'hex rooks' of both players on the edge and 19 beads in the inner area. The other player may choose either to move first or the color to play with. In Squeeze the rooks capture by the custodian method. They may capture both beads and pieces. Simultaneous capture of both is possible, though not as a mixed line, only as two simultaneous captures involving all three rooks. The player who captures 10 or more beads wins.

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Game data sourced from BoardGameGeek, used under their API terms.