Espaço 235
1984
Published by Majora
Each player or team controls a squad of 3 spaceships, the goal is to lead them to a trip since the launching base to the finishing point - 235. The route is full of difficulties and hitches that retard or blocks the headway of the ships. On the other hand, there are a lot of favorable circumstances that accelerates the progress of the ships to the objective. The luck factor and decision skill of the O.C. (Operational Commander) depends the success and the prizes to get. The game finishes when a O.C. can park, in the base Espa o 235 (Space 235), the maximum of the ships that are in playing. This means that, if each O.C. has 3 ships, the winner will be the first to reach the objective with 3 ships. And so successively , by decreasing order.
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Game data sourced from BoardGameGeek, used under their API terms.
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