Geistermühle
2011
Published by Drei Magier Spiele, G3, Bergsala Enigma (Enigma)
time help miller carry sack flour mill home ndash watch ghost await scare spill flourin geistermuumlhle player need bring colored sack flour mill home player start home flour place slot waterwheel game board board hole player place magnetized token wooden millwheel integrate magnet sit underneath game boardon turn player roll special dice follow possible resultsbull number ndash player move token clockwise counterclockwise value die sum dice token land flour right color place flour token slot move home claim flourbull number millwheel ndash token describe turn millwheel clockwise game board slot allow player grab cog millwheel rotate itbull millwheel ndash turn millwheel twice clockwiseif move millwheel token scared board ghost ndash magnet item ndash token return home flour hold return game board watch ghost turn wheel steer clear
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