Bright
2004
Published by Green Board Game Co.
Categories
Mechanics
Description
The object of the game is to call "Snatch" when you see that a match between two cards has been made. Matches are made when the same shape or the same colour are shown on both cards. It does not matter how many objects are on the cards. For example, 1 Blue Rectangle matches 6 Blue Ovals, and 1 Red Star matches 3 Purple Stars. The winner is the player who has the most cards after 15 minutes or the first player to collect all 54 cards.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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