Timmy das Schäfchen: Schäfchen Karussell
2011
Designed by Gunter Baars
Published by Ravensburger AG
Timmy, the little lamb, goes to kindergarten - and likes to play with colors. The goal for the players is to guess which color Timmy has when he comes out of the kindergarten. The kindergarten is a large cardboard barn on the playing field. It partly covers a circular track that can be turned, so that four of the sheep on it are always hidden from view. The active player rolls the die and each player predicts which color Timmy has when he comes out of the kindergarten. Then the track is turned. All players who predicted it correctly collect a toy chip. The first player to collect five chips is the winner. (User summary by HilkMAN)
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Game data sourced from BoardGameGeek, used under their API terms.
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