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17!

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17!

17!

2001

Designed by Robert Borlenghi

Published by (Self-Published), Reveal Entertainment, Inc., Robor Games

Mechanics
Description

The game board in 17! consists of three home spaces for each player and several "regular" and "safe" spaces connected by paths. On his turn, a player rolls two dice and moves two of his seven pieces (5 pawns and 2 queens) along the paths from space to space. Each piece moves a distance equal to the result of one of the dice. (Instead of moving two pieces, a player may move one of his two queens a distance equal to the sum of the dice.) A player may capture an opponent's piece which is not in a "home space" or in a "safe space", by landing on it, which earns a point. The goal is to occupy the opponent's home spaces. Each such occupied space gives a player one point. Occupying all three yields an additional two-point bonus and ends the round. A new round ensues; if a third round is needed, the game ends when a player reaches 17 points.

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Game data sourced from BoardGameGeek, used under their API terms.