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Sing Sing

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Sing Sing

Sing Sing

1996

Designed by Karl-Heinz Schmiel

Published by Moskito Spiele

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Description

Colored bars of two lengths (short and long) are placed randomly on the game board, which represents a prison. The colored bars are covering convict tiles. Each turn, one player closes his/her eyes, and another player removes a bar. The first player must then name the location, size, and color of the bar that was removed. If a convict has been totally freed from bars, he is awarded to the player that correctly named the removed bar, or the player who removed the bar, if the first player was incorrect. A player wins when he/she collects three convicts of the same type, or three different convicts.

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Game data sourced from BoardGameGeek, used under their API terms.