Rummikub Rummy Dice Game
1995
Designed by (Uncredited)
Published by (Unknown), Playtoy Industries, Parker Brothers, Pressman Toy Corp., Jumbo, Jumbo, Kod Kod, Fjarðarfell, Goliath Games, Parker Brothers, Hertzano Ltd., Pressman Toy Corp., Kod Kod, Goliath Games, Playtoy Industries
On your turn, roll the 9 special dice, then keep the ones you think will help you form either groups or runs. Next, you get to roll some or all of your dice two more times. At the end of three rolls, you score points for each die you have used to make groups or runs. And if you roll a Joker, you have a better chance to earn bonus points - like using all nine dice in a run, which scores 25 points. After everyone has taken five turns, the player with the highest score wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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