Pass the Buck
2001
Designed by (Uncredited)
Published by Cheatwell Games
Categories
Mechanics
Description
A nicely produced and packaged Hearts variant. The cards are in four colors (acting as suits), with values 1-10, 15, 20, 25, and 50. Red cards are bad to take in tricks, with a degree of badness equal to their numerical value. The purple 20 (the "Bad Buck"), if taken in a trick, *doubles* your ultimate score for the hand (ouch). The player with the most points loses the hand and decrements a six-sided die (thoughtfully provided) to keep track. When any player loses six hands, the game ends and the player with the most hands not-lost (whatever) wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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