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The Lone Ranger: Frontier Town

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The Lone Ranger: Frontier Town

The Lone Ranger: Frontier Town

1948

Published by (Unknown), Cheerios

Description

"Return with us now to those thrilling days of yesteryear..." In 1948 the Lone Ranger radio program made the following announcement, "In celebration of the 15th year of this program you can get your very own model of the Lone Ranger Frontier Town. With this offer you can follow the adventures of The Lone Ranger and Tonto." That day, faithful fans of the masked man and his sidekick rushed grocery stores all across America buying up boxes of Cheerios. On each the 9 boxes of cereal were printed paper card models depicting an exact likeness of the wide-open, wild and woolly western town made famous by the Lone Ranger and Tonto. Four play maps featuring locations such as the Sawtooth Mountains, the Powderhorn River, the Overland Trail and yes even the Lone Ranger s Secret hideout were also made available via mail-order. Once all 71 pieces were assembled children could follow along with their favorite radio adventures or play 1 of these 8 exciting scenarios. Game No. 1 - The Race for Life! Game Start: Rimrock Bridge Game End: Old Spanish Fort Summary: While camping near Rimrock Bridge, the Lone Rnager overhears a band of bad-men plotting to ride to the Old Spanish Fort to give the commanding officer false information about an attack by Comanche Indians. One player is the Lone Ranger, the other is the band of bad-men. First to reach the fort wins the game. Game No. 2 - The Sheriff and the Rustlers Game Start: Town Meetin House Game End: Abandoned Silver Mine Summary: Cattle Rustlers, after gathering near the Meetin House, plan to go into action against Ranchers near Lone Ranger Frontier Town. Sheriff Two-Gun Taylor discovers their plan and heads toward Abandoned Silver Mine, so that he can climb shaft and warn the Ranchers from this high tower. Rustlers try to reach the mine first to head off the Sheriff and stop the warning. One player is Sheriff Taylor. Other is gang of Rustlers. Winner is one who reaches mine first! Game No. 3 - Save the Bridge! Game Start: Red Valley Desert; Sam, the Guide s House, and Range Rider s Inn (For three players. If only two play, start from any two of above locations.) Game End: Lone Pine Railroad Bridge. Summary: Tonto sends up smoke signal from Red Valley Desert that a scheme is afoot to blow up the Lone Pine Bridge and wreak the Union Pacific Frontier Train. Signal is seen by Sam, the Guide, and a cowboy at Range Rider s Inn. One player is Tonto, one is Sam the Guide and one is cowboy. All start riding toward the bridge. First there saves the bridge! Game No. 4 - Find a Fortune! Game Start: Hidden Valley. Game End: Powderhorn Land Office. Summary: Two or three desert rat prospectors (depending on whether 2 or 3 players are in the game) have discovered a rich vein of silver ore! Each has been working alone but by a strange coincidence all have stumbled on the vein at the same time… So all start heading for the Powderhorn Land Office at full speed in order to register their claim to the land. The silver mine belongs to the one who reaches the Land Office first. Game No. 5 - Stop the Hold-up! Game Start: Sawtooth Mountains and Echo Canyon (One player from each location.) Game End: Union Pacific Railroad Station. Summary: The Lone Ranger is on a scouting expedition up in the Sawtooth Mountains. Tonto gallops up with news that a gang of hold-up men are riding down from Echo Canyon and mean to move in on the Railroad Station and hold up all the passengers on the in bound train as it stops in Lone Ranger Frontier Town! One player is the Lone Ranger and the other is the gang of toughs. Does the Lone Ranger reach the station in time to prevent the robbery? Play the game and see! Game No. 6 - The Big Rodeo Game Start: Old Cattle Trail Bridge and Outpost General Store. (One player from each location.) Game End: Lazy Y Ranch Corral. Summary: The Lazy Y is holding a big wild-west rodeo for the entertainment of the citizens of Lone Ranger Frontier Town. One of the big events is a

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