Flößer am Katarakt
2003
Designed by Clemens Helldörfer
Published by Werksiedlung Kandern
Categories
Mechanics
Description
Each player has five raftsmen (pieces) whom he must bring safely across the river to the opposite side of the board - the side of the opponent. The winner is the player who first gets three of his five raftsmen safely across. Raftsmen may only walk over the floating tree trunks which are their color or neutral. Taking turns, advancing the raftsman figures and moving the trunks makes it possible to build a bridge for your own pieces while hindering your opponent or sending them over the waterfall.
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Game data sourced from BoardGameGeek, used under their API terms.
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