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SHAKE 'M & TAKE 'M

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SHAKE 'M & TAKE 'M

SHAKE 'M & TAKE 'M

1983

Designed by (Uncredited)

Published by Hoyle Products

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Description

From the back of the box: The luck of a dice roll with the strategy of a challenge! Build enough sets of 4 and win. The game's fast and furious so the cards lay on the table. When you see the cards you need, you're in luck - SHAKE'M & TAKE'M. But watch it! Your opponent might be luckier. Make another challenge. Shake 'm and OOPS! You lost. Next player. There's plenty of action and risk when you SHAKE'M & TAKE'M. Cards go from player to player, back and forth. Dice roll with each challenge. And wild cards add to the fun as part of the strategy. Players are attempting to acquire a number of sets of 4 cards each by challenging other players to a dice roll off. Players set down their hands face up in front of everyone. On your turn, you may challenge a player for some of their cards. You both roll a die and the higher roll wins the cards.

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Game data sourced from BoardGameGeek, used under their API terms.