PARSEC
2010
Designed by Sean Young
Published by Victory Point Games
After millennia of shifting dominant civilizations, wars, and industrialization, Homeworld became a planet that couldn t sustain its population. Off-world migration was the last hope. Players explore space, placing new tiles and moving their Ship counter, placing their Robot counters on strategic locations. During a Scoring Round, Planets score Victory points, Nebulas garner Research tokens for new abilities. Asteroids and a presence on opponent-dominated planets garner Credits used to purchase additional Ship moves. After the last planet is completed, a final scoring takes place and the winner determined. Game Data: Complexity: 2 on a 9 scale Solitaire Suitability: 3 on a 9 scale Scale: Each player commands a ship full of robots exploring the space around their declining homeworld Game Components: One 4-page full-color rules booklet One Victory Point Scoreboard 72 1" Space Tiles 4 Ship counters (1 of each color) 64 Robot Counters (16 of each color) 48 Credits (40-1 Credit Value, 8- 5 Credit Value) 50 Research Tokens 20 Nanotech Cards
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Game data sourced from BoardGameGeek, used under their API terms.
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