Gibberish
1989
Designed by Ann-Gunn Rittmalm, Richard Knight, Dan Glimne, Steve Knight
Published by Alga, Paradigm Games Ltd
Players have to play their cards to the board in such an order that they would form a reasonable sentence. If anyone plays such a card that it turns the sentence unreasonable you could challenge that particular play. The player that played that card must now tell you what the sentence means. These clever explanation/context/twists are where the fun starts. The player will now have to turn that unreasonable sentence into a reasonable one by describing some impossible situation where this particular sentence would make sense. After the explanation others have to vote if the explanation is reasonable enough for the interpreter to get points. There are a couple of variations to the game, like playing a blind card, and certain actions allowing a player to place a card leaving a gap in between the sentence (in general, more difficult to fill than the usual sequence) Contents: U Board game in 6 interlocking parts Roulette Cards containing words or short sentences
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