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Pollux

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Pollux

Pollux

2010

Designed by Alban Viard

Published by (Self-Published)

Description

From the designer : Try to connect the two opposite sides of the board by placing a continuous line of cubes. Players own two towers (Castor and Pollux). On his turn a player has to move one of his towers and shoot an arrow from the new position of this tower to a hex cell. The players places a cube of his color on this hex. If a player is not able to make the movement and the shot he immediately loses the game. This game may be seen as a "connection" between the classic Hex game and the game of Amazons.

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Game data sourced from BoardGameGeek, used under their API terms.