Warp n Woof
1979
Designed by Jim Deacove
Published by Family Pastimes, Zonnespel
Categories
Mechanics
Description
From the box: Players must carefully weave their pieces past each other to Home (opposite corner). A traffic jam will lose the game for everyone. Tactics involve self-sacrifice, luck of the dice and cleverness to use the opportunities that Chance provides. The game has the "feel" of backgammon. For younger players, set up with fewer pieces. For serious strategists, the game can be recorded as you delve into the intricate world of openings, mid and end game tactics.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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