ego: love
2010
Designed by Ian Copple
Published by Game InVentorS, Game Inventors, Trefl, HUCH!, HUCH!, Trefl
The active player reads out a question and three possible answers, then secretly decides which answer best fits him/herself. The other players then have to guess which answer the active player chose, plus they decide how sure they are about the result (by picking a chip with one or two hearts). Everyone who guessed correctly moves forward (on the heart-shaped game board) the corresponding number of fields (one or two), for a wrong answer they go back the same number. The first player who circles the board is the winner. All questions of this Ego expansion are love-related. The game can be played with or without the original. --user summary Integrates with: ego
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Game data sourced from BoardGameGeek, used under their API terms.
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