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San Francisco

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San Francisco

San Francisco

2000

Designed by Thorsten Löpmann, Andreas Wetter

Published by AMIGO, AMIGO

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Description

The game is set in San Francisco after the great earthquake, and players are charged with rebuilding the city. The board is a fairly straightforward affair with the matrix randomly populated with building tiles. Players compete in various auctions for the right to place possession rods around the tiles and when a clear plurality is established the tile is scored by that player. There are a number of different auctions: sequential money bidding (akin to High Society), by blind bidding one of the three building types with clashes determined by money bids (akin to Basari), blind influence point bidding with like bids cancelling (akin to Raj/Hols der Geier). After a set number of turns which see a building erected, the player with the highest point total wins.

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Game data sourced from BoardGameGeek, used under their API terms.