Cross Number Roll
1973
Designed by (Uncredited)
Published by Great Ideas, Inc.
Mechanics
Description
Contents 23 dice, some with numbers all the way around, some with mathematical symbols all the way around. 3 minute Egg timer Cup Turn the egg timer over and roll however many dice you wish. Try to make a true mathematical equation with as many dice as possible, while rerolling whichever dice you wish. When the timer stops, score a point for each die in the true equation. example. "10 + 6 = 11 + 5" is worth 7 points
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Game data sourced from BoardGameGeek, used under their API terms.
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