The Speed of Heat: Air Combat Over Korean and Vietnam
1992
Designed by J. D. Webster
Published by Clash of Arms Games
speed heat simulation depict airtoair combat airtoground combat korean vietnam conflictsthe game tactical representation turn represent second real time hex cover distance statute mile altitude level represent foot height counter represent single jeteach aircraft fly differently accordingly actual aerodynamic property type come aircraft datum card depict quality weapon loadoutsthe rule include speed heat second generation rule previously see gdws air superiority air strikethe game include page rulebook page scenario book counter geomorphic map section twoside aircraft datum card twoside player aid tenside die
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