Fast Food Franchise
1992
Designed by Thomas Lehmann
Published by TimJim Games, Prism Games
player compete start fast food corporation open new market launch advertising campaign build nationwide chain restaurant winner player million dollar player leave game player bankruptfrom wikipediainitially game look like monopoly board space edge space control time land space control opponent pay moneythe inside board abstracted map united states fix quotcolor groupsquot control outer space quotmarketsquot major city usa need use inner map connect marketsconnecte market act like multiple color color group expansion middle map far strategic randomwhere monopoly game trade property fast food franchise game control inner map
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