The Conquest of Space
1977
Designed by Tom Cleaver
Published by Ursine Engineering
Mechanics
Description
The board displays thirty planets which are randomly connected by "warps" (the warps change each game). The game generally involves moving to planets with raw materials and transporting the raw materials to your home planet (or in some scenarios, to any home planet). Combat can occur between ships that arrive at the same planet, and some scenarios are conflict oriented. The game includes seven scenarios. The raw materials and ships are represented by translucent plastic chips of various colors. And remember, the "shortest player goes first."
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Game data sourced from BoardGameGeek, used under their API terms.
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