Luna
2010
Designed by Stefan Feld
Published by Z-Man Games, Dexker Games, Maldito Games, PaperGames (III), Tasty Minstrel Games, Hall Games, MS Edizioni, Pegasus Spiele
quotthe end regency nigh time clear way new bearer burden wary eye novice represent order try win favor eventually come decision order prove worthy decide successor new moon priestess bear title lunaquotquotlunaquot title moon priestess eye order compete right decide successor player head order try convince priestess course round need collect influence point possible skillfully place novice achieve goalthe player novice seven island surround temple island novice place accord quotworker movementquot principle ie nt place beginning round instead start end round novice movement important round right place right time ll gain decide influence point ll build new shrine work temple participate priestess divine service nt forget recruit additional novice win favor local priest vital mean prepare combine diverse actionsluna domain moon priestess challenging tactical game strategic interactive element take minute player different placement island novice beginning game create different feeling time play open new strategy
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