Loot and Scoot
2010
Designed by Chris Taylor (I)
Published by Victory Point Games
die lootprobably run dragondungeon loot good adventurer know unfortunately pesky monster care real work begin ndash count lootloot scoot fastplaying game dungeon dragon run fast hireling going get tough player construct dungeon recruit adventure group loot treasure dungeon boss find killedmoney earn loot dungeon room valuable coin buy retainer upgrade training facility recruit adventurer different class train squire knight level priest level bishop idea end player successfully loot difficult dungeon room winner get gloat friend inngame datacomplexity scalesolitaire suitability scalescale individual hero vs individual group monstersgame componentsbull illustrate color page rule sheetbull color diecut quot square playing piecesbull color diecut quot round game makersbull dungeon player mat
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