Insomnie
1990
Designed by David Mair
Published by Vini-Spil, Spear's Games, Habourdin International, F.X. Schmid
Categories
Description
Each player tries to sleep for 12 hours --that is to say, play unchallenged "sleep" cards to collect 12 plastic pillows. Noise cards of various kinds can be played on the adversaries to prevent them from doing the same. One of the noise cards actually wakes up every one. In the standard rules, you can only attack your neighbor to the left, but the variant is obvious.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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