Grand Prix
1985
Designed by Marco Donadoni
Published by International Team (I)
Categories
Mechanics
Description
It's a simulation of F1 race based on increased risk with increased speed. The player predetermines the speed and the risk depends on a die roll and on the squares of the circuit the car (represented by a counter) is going to pass through. It's possible to control the car by brakes, change of speed, but is very risky to go fast in dangerous point of the circuit because the damages can stop you.
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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