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Ocaso Zombie

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Ocaso Zombie

Ocaso Zombie

2010

Designed by C Granda

Published by Advanced Games Entertainment

Description

TONIGHT, THE DEAD WALK AGAIN ... THEY ARE HUNGRY FOR YOU! Fear invades you as you move, unsure of what just lies around the corner... hold your breath, don t make a noise, yo feel as if the beating of your heart you will delate you, perhaps the next building is safe, or maybe you are haeding towards a trap, but you know you can't stop, you must continue moving forward, looking for a way out. Explore the city, moving through the zombie infested streets, you will discover the different locations as you go forward; collect weapons that will help you eliminate the hordes of voracious zombies chasing you. look for items that are necesary in your espae in one of the vehicles ... flee before they turn you into another one of the walking dead! PLAYERS 4 players, ages 12 and older COMPONENTS 64 playing cards: 8 characters cards 22 locations cards 30 situations/items cards 4 life points tracking cards 36 zombie counters: 12 1 zombie counters 12 3 zombies counters 12 6 zombies counters 4 life points tracking counters 4 playing pieces 2 dice (not included in the PRINT'n'PLAY version) OCASO ZOMBIE (ZOMBIE SUNSET) The goal of the game is to survive the ZOMBIE SUNSET, obtaining the resources needed to use any of the ways out. The game ends in two ways: 1. All players are killed (If there are no more ALIVE players, the game ends, even if there are still players in ZOMBIE state). 2. All players (ALIVE) escape from the city. THE CARDS CHARACTERS: In them you will find the different features of your character, and some special skills to enhance your offense, defense or other actions. LOCATIONS: These are cards that from the game map, in them you will find red arrows that indicate the access points of each locations, you can join the cards together with each other with this access points, allowing you to create a different map for each game. SITUATIONS AND ITEMS: In these cards you will find different scenenarios that you must solve to move through the different locations, and you will also

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Game data sourced from BoardGameGeek, used under their API terms.