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Pirates of Yendor Sea Battle Rules

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Pirates of Yendor Sea Battle Rules

Pirates of Yendor Sea Battle Rules

2005

Designed by Jim Wallman

Published by (Web published)

Mechanics
Description

From the designer's website: "Naval battle game rules for fantasy (or ancient) battle. A development of Ed Smith's 'Greek Naval Warfare' rules of 1974. Suitable for ancient Greeks, Roman or Fantasy battles." Each model represents one oared galley. Statistics for nine different types of ships are given in the rules. The rules provide for ramming, missile, and boarding combat. Movement is broken into five simultaneous phases, which ships moving in one or more increments based on their current speeds.

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Game data sourced from BoardGameGeek, used under their API terms.