Striking a Balance
0Designed by Roger McElmell
Published by (Looking for a publisher)
Players will be able to analyze physical quantities into their fundamental units of measurement. The object of Striking a Balance is to form balanced equations of physical units that appear in many physics formulas. Equations are formed with cards in various combinations, each card bearing a physical quantity which is broken down into its fundamental units. The winner of a round is the first person to "go out" as in Rummy, which means that the player can use all the cards in his/her hand to form complete equations. Points may be accumulated at the end of each round and the grand wazoo is the player who reaches 100 points first. Components: 48 cards
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic1657689.jpg&w=1440&q=75)