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Striking a Balance

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Striking a Balance

Striking a Balance

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Designed by Roger McElmell

Published by (Looking for a publisher)

Description

Players will be able to analyze physical quantities into their fundamental units of measurement. The object of Striking a Balance is to form balanced equations of physical units that appear in many physics formulas. Equations are formed with cards in various combinations, each card bearing a physical quantity which is broken down into its fundamental units. The winner of a round is the first person to "go out" as in Rummy, which means that the player can use all the cards in his/her hand to form complete equations. Points may be accumulated at the end of each round and the grand wazoo is the player who reaches 100 points first. Components: 48 cards

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Game data sourced from BoardGameGeek, used under their API terms.