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Glasnost

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Glasnost

Glasnost

1989

Designed by Dr. Gini Graham Scott, J. Thomas Soltesz

Published by Olga International, John N. Hansen Co., Inc.

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Description

Game about peace and communications between the USSR and the Western world - the end of the Cold War. Players take sides as either Americans or Soviets. As players move around the gameboard according to the dictates of a die, they will eventually engage in debates on specific issues. A neutral player will judge which player has the better argument and award the winning side a Peace Chip. The player and side that accumulates the target number chips (this varies with the number of players) wins.

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Game data sourced from BoardGameGeek, used under their API terms.