Glasnost
1989
Designed by Dr. Gini Graham Scott, J. Thomas Soltesz
Published by Olga International, John N. Hansen Co., Inc.
Categories
Description
Game about peace and communications between the USSR and the Western world - the end of the Cold War. Players take sides as either Americans or Soviets. As players move around the gameboard according to the dictates of a die, they will eventually engage in debates on specific issues. A neutral player will judge which player has the better argument and award the winning side a Peace Chip. The player and side that accumulates the target number chips (this varies with the number of players) wins.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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