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Zirkusfieber

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Zirkusfieber

Zirkusfieber

2004

Designed by Jürgen Adams

Published by smada verlag, Kraul

Description

Each player controles a group of artists and attempts to make a performence in a circus. Before thye get there, they must gather enought practice. On their path, the players can decide where to go by playing cards from their hand. Depending on the location, different artists have different probability to improve their skills. The improvement is decided by a dice. The one who reaches the circus first, and all his artists had enough practice, wins the game.

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Game data sourced from BoardGameGeek, used under their API terms.