Circus Mouse
1997
Designed by Virginia Charves
Published by F.X. Schmid
Categories
Mechanics
Description
Players take turns moving the mouse hole frame around the board (one space at a time orthogonally) trying to get to the space that shows the face-up treat tile. Moving to a cheese space allows the player to continue moving. Moving to a cat space ends that player's turn. The player that moves to the correct treat space claims the tile and turns over the next one. The first player to collect four treat tiles wins the game. Box contents: - Game board - Mouse Hole frame - 18 treat cards - Instruction card
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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