Wheelin' Around
1996
Designed by Roxanna Springer, Janice Thiel
Published by (Unknown)
The learner will acquire basic strategies necessary in the process of adapting to life in a wheelchair. Also, the learner will become familiar with universal symbols of accessibility and learn to look for them. The target learners are people recently faced with the need to adapt to life in a wheelchair Each player has four tasks to accomplish. The object of the game is to be the first player to successfully complete the assigned errands and return to the parked playing piece. Components: a board Two-Part Playing Pieces Task Cards Chance Cards One die
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Game data sourced from BoardGameGeek, used under their API terms.
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