Time to Choose
0Designed by Alexandra G. Haag, Craig M. Ellsworth, Marcy Lielasus-Dwyer
Published by (Looking for a publisher)
Categories
Mechanics
Description
Object The object of the game is to become the first player to achieve a well-balanced life through trading "free" time for school, social, and paid or volunteer activities during a hypothetical one-week period. Components: a board, a die, tokens, Time cards, Role cards, Quality cards activity cards for School, Social, and Work (paid or volunteer).
Where to Buy
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic636338.jpg&w=1440&q=75)