Mountain
1990
Designed by Andreas Franke, Constantino Parselli
Published by Reality Games
Categories
Mechanics
Description
The game board is a 3D mountain (actually, it is pyramid-shaped). Each side is for one player and contains holes in which a rock climber can be inserted. The game iteself is a "roll and climb" with the players trying to reach the summit first. Dice determine the own movement and possible obstructions or support for one of the other players (whose game board side one cannot see!).
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Mountain” on YouTube%2Fpic6607191.jpg&w=1440&q=75)