Gorgon
2001
Designed by Chris Huntoon
Published by (Web published)
Gorgon is a checkers-like game, which is played on a 8x8 board. Each player starts with 16 Gorgons - 8 on each of the two back ranks. On each turn a Gorgon moves diagonally forward, sliding to an adjacent empty square. A Gorgon may petrify an opponent`s Gorgon by jumping over it to an empty space on the other side. A petrified Gorgon is unable to move and blocks the space it occupies for the remainder of the game. Jumps may be in any of the five non retreating directions: vertically, diagonally forward, and sideways. Multiple jumps are possible. The first and last row of the board are considered to be connected. A Gorgon leaving one edge will be re-entered at the appropriate space on the other edge. The first player that cannot move, loses. Note: The game can be played without forced jumps (standard) or with forced jumps (variation). Gorgon was implemented on Super Duper Games (only without forced jumps).
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Game data sourced from BoardGameGeek, used under their API terms.
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