Schlumperwald
1987
Designed by Martin Auer
Published by Piatnik
Description
The game consists of a frame into which 30 tiles are inserted (face down). The tiles contain labyrinth paths. At first, the players move from one end of the map to the other; in the second phase, they have to move home passing a star tile. . The first player to reach the starting line again is the winner.
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Game data sourced from BoardGameGeek, used under their API terms.
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