The Maze of Ishtar
1984
Designed by Daniel Pratt
Published by Anachromagique
This obscure game is similar to the German "Das verrueckte Labyrinth", but the maze is much more complicated. Up to 4 adventurers try to collect 4 items from the 4 corners of the maze and bring them to the center. Each of the complex tiles can be turned through magic during the game, an ingenious idea is that 2 tiles can be "locked" and prevented of being turned by having a pawn in-between them. Each player commands "himself" and a smaller "explorer" pawn, which explores the tiles and collects spell cards. Fantasy-themed, but essentially an abstract race/maze-game (which doesn't totally work, but is sort of interesting).
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Game data sourced from BoardGameGeek, used under their API terms.
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