Aventura: Fuga dos Pinguins
2008
Designed by Sílvia Zatz, André Zatz, Sérgio Halaban
Published by Bungee
Courageous penguins search for food to their families. But where did they get the fishes? In the cave of the Abominable Snowman! With much bravery (thinking of their size!) they have got the fishes. But now their quest is to cross the gelid desert in order to get back home. And the Snowman is close behind them! The objective of the game is to be the first penguin to be back home. Each player has a penguin token, which is at the Snowman s cave. The board is divided in three tracks, which are therefore divided in squares. On each square there is a token (face down) that, once one player goes on it, gives some instruction to that player (go ahead, go back, lose his turn...). After being turned up and read, the square token goes face down again.
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Game data sourced from BoardGameGeek, used under their API terms.
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