Witches and Wizards
2000
Designed by Howie Rubin
Published by Howie Productions
User Review: Each player begins with a pawn on the Start Space and a hand of four Spell-Caster cards and two Spell-Buster cards. In turn, each player will roll the six-sided die and advance that number of spaces on the game board. A player s action is dependent on the space on which that player lands. Players may play Spell-Caster cards against their opponents before rolling the dice. Spell-Buster cards can be played to counter Spell-Caster cards. There are some save spaces on the game board where a player can not be served with a Spell-Caster card. The first person to reach the end of the track seizes the gold and must race back to the starting space with the gold to win! Along the way back the player may encounter the other players who may steal the gold by catching up and passing the lead player.
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Game data sourced from BoardGameGeek, used under their API terms.
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