Port Arthur: The Russo-Japanese War
1992
Designed by Ron Bell
Published by XTR Corp, Kokusai-Tsushin Co., Ltd. (国際通信社), XTR Corp, Kokusai-Tsushin Co., Ltd. (国際通信社)
Port Arthur is a simulation of the ground campaign of the Russo-Japanese War of 1904-05, contained in issue #19 of Command Magazine. Included in the game are 10 pages of rules, a 22" x 34" mapsheet, and 101 counters. Victory points are awarded for causing enemy casualties, and for control of Liaoyang, Mukden, and Port Arthur (which is worth 2 points). At the beginning of the game the Russian player will be receiving 4 points per turn, so it is imperative for the Japanese player to be aggressive. At the end of 10 complete turns, the player with the higher total, wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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