Moon Leap
1998
Designed by Rudi Hoffmann
Published by Schmidt Spiele, Klee
player receive figure color number player roll dice figure correspond total dice eg roll allow player piece piece move free space available boardif player succeed make chain pawn roll dice againthe game finish speciallymarke square occupy player receive number point achieve multiply number square number occupy pawnsummary roll d matchingnumbere token wild move token free space track player token cross line vary number player play roll split token gt gt gt token create adjacent token color repeatedly game end space track occupy final score token o token number x number token space o multipli token play board o high sum winsthe original version samenamed game provide player token different rule gain point board spacesreimplement numeri
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