Bärenwald
1995
Designed by Haim Shafir
Categories
Mechanics
Description
Each player sets up plastic trees in a 4x4 array, so their opponent can't see the reverse side. There are 2 of 6 different color trees, 3 bears and a wild. Players alternate rolling the die, which has each color on it, and attempting to reveal a tree of the same color on the opponent's side, or the wild. If they do, they remove the tree and get another turn, otherwise they replace the tree - hopefully remembering the color for when they next roll it. If a bear is revealed they simply lose thier turn. The goal of the game is to make a path through the opponent's trees.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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