Give a Dog a Bone
2008
Designed by Peggy Brown
Published by International Playthings, Inc., Paul Lamond Games Ltd
Categories
Mechanics
Description
From the Publisher: Each player claims a dog house. Create the game path with the 10 extra-sturdy game squares. Move the plastic puppy along the path - when you land on a space that features the dog in your dog house, you collect dog bones. As the puppy moves, so does the game path, so it never ends - and it's different every time you play! When all the dog bones are collected, the player with the most is the winner.
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Game data sourced from BoardGameGeek, used under their API terms.
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