Adamas
2009
Designed by Austin Searles
Published by The Game Crafter, LLC
Diamond Mining - Adamas (Greek) Adamant, inflexible; used by Greek and Latin writers for a stone (as a diamond) of impenetrable hardness. Object of the game. To produce a thriving Mining Company and collect cash and assets in the amount of $500,000 starting with just $30,000 Each player controls an area where their claims are placed in hopes of hitting an actual mine. From there they turn Raw diamonds into Cut Diamonds (via a processing plant), and sell the cut diamonds to the general public at a premium price (via a distributor), All the while trying to control and manipulate the world and national markets for both Raw and Cut Diamonds. Simple mechanic, a little luck and a lot of strategy, could make you the next Diamond tycoon! Thanks goes to The Game Crafters for having an awesome Idea and business. NOTE on 11-12-2009*** I have taken this off of The Game Crafter site as I feel the production quality for this game is just not where I want it to be. I am currently looking into another source for publishing. Wish me luck.
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Game data sourced from BoardGameGeek, used under their API terms.
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