Victory in the West: Plan Yellow, The French Campaign 1940
1993
Designed by David James Ritchie
Published by Oriflam, GMT Games
victory west plan yellow french campaign realistic twoplayer game accurately recreate campaign aspect outcome totally game centerpiece option system let ally player trade victory point change army policy change history ally commander repel german force hand train well well command structure provide well antiaircraft antitank gun think key victory west german commander beat ally french army motorize like bef strategy change french nt build maginot line build big well air force try sneak ardenne forest panzer ignore allied bomber wheel open plain northern belgium repeat schlieffen plan unexpected land left hook alsace commander await order future europe hand german wehrmacht open longawaited campaign west smash frontier belgium holland german high command see daring hitler fledgling legion face combine army france britain belgium netherland ally force well weapon type oppose army france britain consider good world german element surprise new blitzkrieg tactic mobile warfaresix week later british expeditionary force bef drive continent french belgian dutch capitulate hitler achieve victory west world samebut nt happen way bad generalship correctable flaw army hasten ally defeat high command bother stay radio contact army frontier react promptly develop situation maginot line extend cover meuse crossing sedan guderian panzer break allied rear bef include strong british mobile corp fight rommel panzer term arra french prepare meet blitzkrieg build tank division instead mechanize cavalry way german polish campaign develop blitzkrieg doctrine ally take action alter campaign course one change outcomegame scalegame turn dayshex mile kilometerunit battalion armygame inventoryone x quot color mapsheetone x quot color mapsheetthree dualside print countersheet quot countersone page victory west rulebookone page victory west example play bookletone page victory west design note bookletfive dualside print player aid cardsone side dicesolitaire playability highcomplexity level mediumplayer moreplaye time hoursdesigner david james ritchiedeveloper kevin boylan gene billingsleyart director rodger b macgowanmap art mark simonitch
We may earn a small commission when you buy through these links.
%2Fpic2083592.png&w=3840&q=75)