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26!

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26!

26!

2009

Designed by Daniel Yovich

Published by Yovich Games

Description

Great for the classroom, teachers and family play. Involves chance and perception! Helps increase attention span, personal creativity, and problem solving skills!" 26! gets its name from the twenty six letters in the alphabet. The game consists of 54 playing cards. The object of the games is to win points by creating combinations of words and arithmetic equations that equal 26. The first player to reach 26 poinst wins the game. Each card in the deck contains a single letter and a number. All of the letters of the alphabet are included, some more than others (like the letter E). Each player is dealt six (6) cards. Players draw a card (either from deck or discard pile) and attempt to "go out" by using up all seven cards in their hand. All seven cards must be used to either form a word and create an equation that equals 26. A single hand can score from 3 to 5 points. Cards are then shuffled, and re-dealt. 26 points wins the game. Example Cards in hand: Z-26, R-13, M-1, O-7, A-1,L-26 ...and Card Drawn: V-22. 5-letter word: "V-A-L-O-R" and the equation 26 / 1 = 26 (Z=26 and M=1). This hand would score 5 points.

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Game data sourced from BoardGameGeek, used under their API terms.